Design a painting tool that creates 3D primitives when the user clicks on the portion of the screen for the game. The screen will read the user inputs through the mouse and the location of the mouse on the screen. 3D primitives will be generated from user inputs and the 3D primitives will be deleted after a set time, this set time can be adjusted by the user through a slider. Also, the user has the option to turn off or on the destroying of the primitives and the option to clear all primitives at once. This user interface has been built to allow the user to change certain settings on the generated 3D primitives. The settings that are adjustable by the user for the primitives are the shape type, color range, scale of primitives, glow setting and opacity setting. The user can also interact with the day cycle of the UI and with a dropdown with instructions.

StatusReleased
PlatformsHTML5
AuthorEricMeyer
Made withUnity

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